RMUTP Students Create Fire Simulation Game

Asst.Prof. Dr. Widchaporn Taipjutorus, Dean of Faculty of Mass Communication Technology, stated that to support and showcase the capabilities of fourth-year students, the Faculty organized a thesis exhibition titled “Mass Fest Thesis Exhibition 2024” at SiamScape. The exhibition featured 67 projects, including 12 from Advertising and Public Relations Technology, 8 from Television and Radio Technology, 32 from Multimedia Technology, and 15 from Creative Media Technology. The aim was to present the students’ work to the public and industry professionals.

Among the notable projects was a fire disaster simulation game presented through Virtual Reality (VR), a miniature board game called “Jungle 20” focused on wildlife conservation, a project promoting tourism at Taling Chan Floating Market, a Social Camp content series for camping enthusiasts on Facebook, and a documentary about Ratchaburi’s lesser-known attractions. These projects were designed to engage the public and provide valuable insights into various topics.

Ms. Wachiraporn Intiratch, a fourth-year Multimedia Technology student and a team member behind the “Fire Disaster Simulation Game,” explained that frequent fire incidents in Thailand led to the creation of this game. In 2023, fire incidents accounted for 60.02% of disasters, with Bangkok experiencing 247 incidents, Samut Prakan 83, and Chonburi 54 (according to the Department of Disaster Prevention and Mitigation). The game aims to prepare users for emergency situations by teaching basic firefighting skills and reducing potential losses.

Mr. Anantachai Kessuwan, also a fourth-year Multimedia Technology student and team member, added that the game utilizes VR technology to create realistic 360-degree scenarios. Players must complete three fire-fighting missions in different settings: an apartment fire, a kitchen fire, and a shopping mall fire. Each level introduces different fire scenarios and equipment, providing educational content on various types of fire extinguishers.

The project was divided into three phases: researching VR game production, fire scenarios, and survival skills; designing engaging Storyboards, models, characters, props, and sound effects; and testing the game with experts to ensure quality. Future developments will include improving functionality, simplifying gameplay, and adding multilingual support for global accessibility.        The initial version of the game will be donated to the Samsen Fire Station for community use.